《术士之王》为近期推出的一款策略游戏,游戏中玩家们可以用记事本修改文件数据,下面为大家带来玩家“luyongchen”分享的英雄属性及建筑产出数据修改方法,以供参考。
1、英雄属性
可以看到这个英雄已经被我改成每升一级增加10点血量上限和5点物理攻击
具体修改方式为:
用记事本打开Sorcerer King\data\English\CoreUnits_Champs.xml
然后ctrl+F 查找英雄姓名,
可以找到如下信息
<UnitType InternalName="Unit_Kingdom_RangerChampion1">
<DisplayName>Peregan the Ranger</DisplayName>
<UnitDisplayName>Peregan the Ranger</UnitDisplayName>
<Description>Hailing from a quiet woodland people, this heroic ranger is renowned for his mastery of the bow.</Description>
<Class>Ranger</Class>
<RaceType>Race_Type_Altarians</RaceType>
<CanBeDesigned>1</CanBeDesigned>
<Gender>Male</Gender>
<AdditionalTrainingTurns>20</AdditionalTrainingTurns>
<IsChampion>1</IsChampion>
<IsSovereign>0</IsSovereign>
<IsStartingUnitType>1</IsStartingUnitType>
<AllowGrouping>0</AllowGrouping>
<SpawnRating>1</SpawnRating>
<GameModifier>
<ModType>Map</ModType>
<Attribute>SummonUnit</Attribute>
<StrVal>Ben</StrVal>
<UnitClass>Unit_Misc_CaveBear</UnitClass>
</GameModifier>
<GameModifier>
<ModType>Map</ModType>
<Attribute>SummonUnit</Attribute>
<StrVal>Bill</StrVal>
<UnitClass>Unit_Misc_BlackWidow</UnitClass>
</GameModifier>
<GameModifier>
<ModType>Resource</ModType>
<Attribute>ChampionCounter</Attribute>
<Value>1</Value>
</GameModifier>
<Base_UnitStat_Accuracy>90</Base_UnitStat_Accuracy>
<Base_UnitStat_Attack_Physical>8</Base_UnitStat_Attack_Physical>
<Base_UnitStat_CombatSpeed>26</Base_UnitStat_CombatSpeed>
<Base_UnitStat_ChanceToCrit>1</Base_UnitStat_ChanceToCrit>
<Base_UnitStat_Dodge>40</Base_UnitStat_Dodge>
<Base_UnitStat_Defense_Physical>4</Base_UnitStat_Defense_Physical>
<Base_UnitStat_HitPoints>17</Base_UnitStat_HitPoints>
<Base_UnitStat_Moves>3</Base_UnitStat_Moves>
<Base_UnitStat_Sight>3</Base_UnitStat_Sight>
<BonusPerLevel_UnitStat_Attack_Physical>5</BonusPerLevel_UnitStat_Attack_Physical>
<BonusPerLevel_UnitStat_HitPoints>10</BonusPerLevel_UnitStat_HitPoints>
<SelectedAbilityBonusOption>Counterattack</SelectedAbilityBonusOption>
<SelectedAbilityBonusOption>RangerSkillTree</SelectedAbilityBonusOption>
<SelectedAbilityBonusOption>HiddenDagger</SelectedAbilityBonusOption>
<SelectedAbilityBonusOption>DodgeMissiles</SelectedAbilityBonusOption>
<SelectedAbilityBonusOption>Leadership1</SelectedAbilityBonusOption>
<SelectedAbilityBonusOption>RainOfArrows</SelectedAbilityBonusOption>
<SelectedAbilityBonusOption>LethalShot</SelectedAbilityBonusOption>
<SelectedAbilityBonusOption>CanEquipBows</SelectedAbilityBonusOption>
<AutoCreateEquipment>Bow_RangerChampion</AutoCreateEquipment>
<Prereq>
<Type>Race</Type>
<Attribute>Race_Type_Altarians</Attribute>
</Prereq>
<Backstory>TXT_UNIT_FACTION_ALTAR_BACKSTORY</Backstory>
<Medallions InternalName="">
<All>Unit_Kingdom_RangerChampion_Portrait.png</All>
</Medallions>
<AnimationPack>KingdomArcherAnimationPack</AnimationPack>
<BattleAnimationBehavior>Melee</BattleAnimationBehavior>
<ClothMapScale>0</ClothMapScale>
<ClothPoseIndex>9</ClothPoseIndex>
<Color_Hair>147,102,67,255</Color_Hair>
<CutSceneDataPack>DefaultUnitCutscenePack</CutSceneDataPack>
<EyeTexture>gfx\eyes\blinks\eyeblink_m1_brwn